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SPARKLAB

 A 4-Year Hands-On Coding & Robotics Pathway for Ages 4 - 7

Small classes. Real robots. Real builds.

Right level, right pace: two tracks (4–5 and 6–7) avoid boredom or overwhelm.​

Two age tracks: Ages 4–5 (screen-light) and Ages 6–7 (balanced screens)

SPARK replaces one-off classes with a clear pathway where kids learn to think like problem-solvers: plan steps (algorithms), look for patterns (loops), test ideas, and explain their fixes (debugging), tinker with circuits, understand structures, fore and energy, and build Robots with  LEGO: the core of computational thinking that benefits every subject.


SPARKLAB  STEM JOURNEY & Programs

Ages 4 - 5

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Play-based exploration of patterns, sequences, and cause & effect. Students tinker, build confidence, and spark curiosity about how technology works.

Ages 6 - 7

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Extends foundational learning into simple coding, problem-solving, and early project creation. Builds readiness for the next stage.

Common Across the SPARKLAB TRACK

Class Format

30 weeks, 1 session/week, 75 minutes each. Small class (max 8)

Foundational  + Year 2 with each age track + Year-end STEM FESTIVAL

Core strands (spiraled all year):

​Computational skills

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Tangible Math

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Engineering & Circuits 

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Lego Robotics

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Storytelling with Code 

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Maker Product Development

Padagogical Pillar

Foundational Computational Thinking:

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Play-Based Design Thinking

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Collaboration & Communication

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Confidence & Creativity

CAPSTONE PROJECT YEAR-END STEM FESTIVAL​​

​Students will complete a Capstone project based on their learning from the year. THe project will be showcased in our Year End STEM FESTIVAL open to Parents and friends

TANGIBLE FOUNDATIONS

Ages 4 - 5.

Ages 4-7 term program.png

COMPUTATIONAL & MATH SKILLS

SIMPLE algorithms design and execution to understand sequences, patterns and solve multiple puzzle challenges

LOGIC, LOOPS & DEBUG

When/then rules, repeat patterns and loops. simple timing: predict, run, explain. DEBUGGING habit: change one thing and re-test

LEGO ENGINEERING & CIRCUITS

Engineering + Circuits: sturdy builds (wheels, gears, ramp, etc.). Circuit builds and test: switches, lights and sounds.

GRADUATE

Ready for Block-based coding in YEAR 3: Foundations in Motion

FOUNDATIONS IN MOTION

Ages 6 - 7​​

ages 6 - 7 term programs.png

COMPUTATIONAL & MATH SKILLS

Block-based designing and exciting algorithms to decompose complex tasks, identify patterns, understand distances and degrees, code puzzles and mazes, and complete multiple challenges.

LOGIC, LOOPS & DEBUG

Loop events, simple if, data-lite state(start, reset, score). Debugging habit: change one thing and re-test

LEGO ENGINEERING & CIRCUITS

Sensors + Lego mechanisms working together to solve every-day problems

GRADUATE

Design & Presentation: iterate from feedback; Ready for IGNITE LAB JOURNEY

What makes SPARKLAB different?

Hands-on LEGO® Robotics 

Our "BUILD - FIRST" Rhythm

01

Why this mattersKids don’t just “use a robot”; they build motion first and then code it. That sequence makes cause-and-effect visible (gear choice → speed, wheelbase → turning) so programming is predictable, testable, and explainable.

  • Thinking with hands: regular build then code cycles across the term grow spatial reasoning, fine motor control, and persistence.

  • ​Code that maps to reality:  step size, turns, loops, and events are tied to real movement kids can predict and describe.

  • ​Understanding compounds: concepts resurface in new challenges, so learning deepens over time, not as a one-off activity.

Circuits & Electronics  -

A recurring strand

02

Why this matters: Electricity isn’t a one-day demo; we revisit it so kids trust what a signal does every time!

  • Signals / rules: children connect inputs (switches/sensors) to outputs (light/sound/motion) a perfect bridge to event-driven coding.​

  • Stepwise confidence: open/closed circuits, polarity, simple series/parallel, always age-safe and hands-on.

  • Control mindset: tiny changes in a circuit change behaviour, the seed of systems thinking. 

Why this matters: We don’t guess; we measure, test, and improve like engineers.

Engineering & Design  real mechanics & physics

03

  • Structural + mechanical: ​sturdy frames and moving parts (wheels, axles, gears, linkages).

  • Evidence first: ​multiple short test–debug cycles most sessions with numbers kids can track (tile lengths, 90° turns, loop counts, timing).

  • Physics made friendly: ​pushes/pulls, friction, ramp height, speed, and stopping distance are felt, not lectured.

  • Predict, Run, and Explain: no “black box” learning; kids say what will happen and why.

  • Cleaner plans: algorithms become loops and simple if/when rules.

  • Real debugging: change one thing, re-test, tell what changed—calm problem-solving that transfers to school.

04

Computational Thinking  "The thinking toolkit"

Why this matters: We teach the habits behind coding, not just blocks on a screen.

05

Maker & Entrepreneur Mindset  

Why this matters: Kids see themselves as creators who improve the world around them.

  • User-aware making: choose an audience (family, peers), set a purpose, and design to meet it.

  • Iterate from feedback: test with others, refine, and try again—resilience in action.

  • Present & pitch: short demos build voice, confidence, and clarity.

  • Resourcefulness: work within simple constraints (time, parts) to deliver a solution—early entrepreneurial thinking.

06

Two age tracks. Tiny groups

Why this matters: Just the right level, just the right pace, with real attention.

  • Separate tracks: Ages 4–5 (screen-light) and Ages 6–7 (balanced screens) keep challenge in the sweet spot.​

  • Small by design: max 8 learners with Instructor + Coach = less waiting, more doing.

  • Built-in scaffolds: role rotations (driver/navigator/builder), “challenge ladders,” and plain-language “I can…” goals make progress visible.

What Parents can Expect

Energetic-children-collaborating-on-a-robotics-project-with-tools-and-excitement-in-a-brig

What parents can expect ?

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  • Joyful confidence: Your child feels proud to show what they built and can tell you how it works in simple language.

  • Early problem-solving: They learn to try, fix, and try again—building patience and resilience without tears.

  • Foundational thinking: Gentle exposure to patterns, sequencing, and cause-and-effect through play.

  • Hands-on creativity: Storytelling + LEGO® builds spark imagination and curiosity about how things move and work.

  • Positive habits: Turn-taking, sharing ideas, and celebrating effort as much as outcomes.

PRICING and PAYMENT OPTIONS

Option to BOOK the YEAR (staggered payments) or Try us for a term and opt for a pro-rated price for the remaining terms in the year.

  • Tuition: $1,450 + HST for 30 weeks (75  - 90 minutes/ week, minutes, max 8, Teacher student ratio of 1:4)

  • Payment options:
    • Pay-in-full:  SAVE A $100 ($1,350 + HST.
    • Installments:  $1,450 + HST - 40% at enrolment ($580 +HST), then 3 $290.00 +HST.

  • Refund policy: 7-day pre-start cancellation (–$50 admin); Post Week 1, no refunds). 

  • 2 make-up classes per term.

What's Running  in 2025- 2026

DATES: OCTOBER 18th - June 20th, 2026

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TERM DATES:

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FALL:

OCTOBER 18th -DECEMBER 20th, 2025

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WINTER:

JANUARY 3rd - MARCH 14th, 2026

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SPRING:

APRILL 11th - JUNE 20th, 2026

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​SPARKLAB:

Ages 4 - 5: Tangible Foundations 

- Saturdays @ 9:00 am

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Ages 6 - 7: Foundations in Motion

- Saturdays @ 10:30 am​​

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