top of page

IGNNITELAB

QUEST- BEGINNERS

Ages 8 - 12

Circuits and Inventions

B81214D8-2531-4260-BDD8-F385F324577D_1_201_a.jpeg

Inventors’ Lab (Winter)

In winter, students step into the role of young inventors. Using circuits: Micro:bits & Arduino, students will take a deep dive into the world of electronics, coding and product design and development. They expand their digital portfolio by learning new game design skills with 2D projects in Arcade, experimenting with randomness, scoring, and conditional logic. With Minecraft, they engineer Redstone contraptions. This blend of digital and physical making encourages kids to see technology as something they can shape with their own hands. By the Expo, parents will tour an “Inventors’ Alley” of student-built gadgets alongside an Arcade corner of new games.

Jan 3rd - Mar 14th, 2026

Saturdays | 10:45 am - 12:15 pm

From Ideas to Products

B81214D8-2531-4260-BDD8-F385F324577D_1_201_a.jpeg

Makers & Builders (Spring)

The year culminates in an exciting maker sprint. Students bring everything together, coding, robotics, and circuits, to design integrated products that solve problems or entertain. They might create a robotic scoreboard, a simple delivery bot, or a polished multi-level game. They may collaborate on Minecraft worlds that prototype real inventions. Older students can extend their learning with 3D design, prototyping enclosures or accessories with Tinkercad and even experimenting with Blender. This final term emphasizes teamwork, iteration, and presentation, preparing students to transition from block-based to text-based coding in future years. The year closes with a grand Makers’ Expo where families celebrate student creativity, persistence, and innovation.

Apr 11th - Jun 20th, 2026

Saturdays | 10:45 am - 12:15 pm

bottom of page