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IGNITELAB

QUEST- BEGINNERS

Annual - Year 1

Foundations in Motion

A structured, holistic journey - Building computational thinkers, problem-solvers, and makers for the age of AI

Ages 8 - 12

Date:

Oct 17th, 2026 - Jun 12th, 2027

Time:

Saturdays | 11:00 am - 12:30 pm

Price:

$1590.00 +HST

(Payment plans option available at checkout)

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IGNITELAB

Foundations in Motion - Year 1

Games. Robotics. Circuits. Minecraft. Product Development

IgniteLAB is a structured, holistic 3-year journey where kids ages 8–12 learn to think like innovators in the age of AI. Year 1, learners will design 2D games, build robots, and invent gadgets that combine software, hardware, and engineering principles.

Robotics Galactic Space camp in action

At the heart of IGNITE Lab is computational thinking, the ability to break problems into smaller parts, recognize patterns, and design step-by-step solutions. This is the thinking skill behind all modern technology, and it’s the foundation that makes kids resilient problem-solvers in school, in future careers, and in life.

By year’s end, every child has a portfolio of real projects and the confidence to present them at our EXPOs. More importantly, they’ve begun a journey that will prepare them to transition from block-based to text-based programming and from curious learners to future-ready makers, inventors, and problem-solvers.

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FUN FACTOR

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A full year of Product development as students dive into Engineering, Coding, Robotics, and Circuits


Hands-on projects every term with plenty of variety


Challenge projects for advanced students keep things exciting 


Termly EXPOs where kids show off games, gadgets, and inventions


Become part of a community of makers and young innovators

ENRICHMENT FACTOR

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A structured, holistic pathway across three terms


Logic, inventions, and product design


Blends computational thinking, engineering fundamentals, and design thinking


Builds future-ready skills in creativity


Collaboration and Resilience


Prepares students for text-based coding and advanced technologies in later years


Provides continuity and progression not available in short courses or drop-ins

LEARNING OBJECTIVES

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Master block-based coding fundamentals and prepare for transition to text-based languages


Gentle to fully immersive transition to Artificial Intelligence


Apply computational thinking across multiple technologies


Build foundational engineering skills: forces, energy, circuits, sensors


Strengthen problem-solving, resilience, and patience through iteration


Gain creative confidence and presentation skills through EXPOs


See technology as something they can design, not just consume

TERM & EXPO

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28 Weeks: 1.5 Hour every Saturday


Showcase: Year-End Celebration 


A grand Mini EXPO with zones (Arcade, Robotics, Minecraft, Maker Gadgets)

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